Module |
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Header |
/Engine/Source/Runtime/RHI/Public/RHIUtilities.h |
Include |
#include "RHIUtilities.h" |
struct FRWBufferStructured
Encapsulates a GPU read/write structured buffer with its UAV and SRV.
Name | Description | |
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FRWBufferStructured() |
Name | Description | |
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~FRWBufferStructured() |
Name | Description | ||
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AcquireTransientResource() |
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DiscardTransientResource() |
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Initialize |
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Release() |