BasePipeline

Ray tracing pipeline may be created by deriving from the existing base.

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Syntax

Remarks

Ray tracing pipeline may be created by deriving from the existing base. Base pipeline will be extended by adding new shaders into it, potentially saving substantial amount of CPU time. Depends on GRHISupportsRayTracingPSOAdditions support at runtime (base pipeline is simply ignored if it is unsupported).

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