Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHIResources.h |
Include |
#include "RHIResources.h" |
void SetHitGroupTable
(
const TArrayView< FRHIRayTracingShader * > & InHitGroups,
uint64 Hash
)
Shaders that will be invoked when ray intersects geometry. If this table is empty, then a built-in default shader will be used for all geometry, using FDefaultPayload.