FRayTracingPipelineStateInitializer::SetRayGenShaderTable

Shaders used as entry point to ray tracing work. At least one RayGen shader must be provided.

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHIResources.h

Include

#include "RHIResources.h"

Syntax

void SetRayGenShaderTable
(
    const TArrayView< FRHIRayTracingShader * > & InRayGenShaders,
    uint64 Hash
)

Remarks

Shaders used as entry point to ray tracing work. At least one RayGen shader must be provided.

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