Module |
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Header |
/Engine/Source/Runtime/RHI/Public/RHIContext.h |
Include |
#include "RHIContext.h" |
struct FTransferTextureParams
Parameters for RHITransferTextures, used to copy memory between GPUs
Name | Description | ||
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bLockStepGPUs |
Whether the GPUs must handshake before and after the transfer. |
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bPullData |
Whether the data is read by the dest GPU, or written by the src GPU (not allowed if the texture is a backbuffer) |
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DestGPUIndex |
The GPU index where the data will be written to. |
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Max |
The max rect of the texture region to copy. |
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Min |
The min rect of the texture region to copy. |
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SrcGPUIndex |
The GPU index where the data will be read from. |
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Texture |
The texture which must be must be allocated on both GPUs. |
Name | Description | |
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FTransferTextureParams() |
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FTransferTextureParams |