FUpdateTexture3DData::FUpdateTexture3DData

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/DynamicRHI.h

Include

#include "DynamicRHI.h"

Syntax

FUpdateTexture3DData
(
    FRHITexture3D * InTexture,
    uint32 InMipIndex,
    const struct FUpdateTextureRegion3D & InUpdateRegion,
    uint32 InSourceRowPitch,
    uint32 InSourceDepthPitch,
    uint8 * InSourceData,
    uint32 InDataSizeBytes,
    uint32 InFrameNumber
)

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