bool GSupportsParallelRenderingTasksWithSeparateRHIThread
When OpenGL is running in a separate thread, it cannot yet do things like initialize shaders that are first discovered in a rendering task. It is doable, it just isn't done.
bool GSupportsParallelRenderingTasksWithSeparateRHIThread
When OpenGL is running in a separate thread, it cannot yet do things like initialize shaders that are first discovered in a rendering task. It is doable, it just isn't done.