bool GSupportsVolumeTextureRendering
True if and only if the GPU support rendering to volume textures (2D Array, 3D). Some OpenGL 3.3 cards support SM4, but can't render to volume textures.
bool GSupportsVolumeTextureRendering
True if and only if the GPU support rendering to volume textures (2D Array, 3D). Some OpenGL 3.3 cards support SM4, but can't render to volume textures.