GSupportsVolumeTextureRendering

True if and only if the GPU support rendering to volume textures (2D Array, 3D).

Windows
MacOS
Linux

Syntax

bool GSupportsVolumeTextureRendering

Remarks

True if and only if the GPU support rendering to volume textures (2D Array, 3D). Some OpenGL 3.3 cards support SM4, but can't render to volume textures.

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