IRHICommandContext::RHIBeginUpdateMultiFrameResource

Signals the beginning and ending of rendering to a resource to be used in the next frame on a multiGPU system

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHIContext.h

Include

#include "RHIContext.h"

Syntax

virtual void RHIBeginUpdateMultiFrameResource
(
    FRHITexture * Texture
)

Remarks

Signals the beginning and ending of rendering to a resource to be used in the next frame on a multiGPU system

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