Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHIContext.h |
Include |
#include "RHIContext.h" |
virtual void RHIRayTraceDispatch
(
FRHIRayTracingPipelineState * RayTracingPipelineState,
FRHIRayTracingShader * RayGenShader,
FRHIRayTracingScene * Scene,
const FRayTracingShaderBindings & GlobalResourceBindings,
uint32 Width,
uint32 Height
)