Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include |
#include "DynamicRHI.h" |
FBoundShaderStateRHIRef RHICreateBoundShaderState
(
FRHIVertexDeclaration * VertexDeclaration,
FRHIVertexShader * VertexShader,
FRHIHullShader * HullShader,
FRHIDomainShader * DomainShader,
FRHIPixelShader * PixelShader,
FRHIGeometryShader * GeometryShader
)