RHICreateTargetableShaderResource2DArray

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHIUtilities.h

Include

#include "RHIUtilities.h"

Syntax

void RHICreateTargetableShaderResource2DArray
(
    uint32 SizeX,
    uint32 SizeY,
    uint32 SizeZ,
    uint8 Format,
    uint32 NumMips,
    ETextureCreateFlags Flags,
    ETextureCreateFlags TargetableTextureFlags,
    bool bForceSeparateTargetAndShaderResource,
    bool bForceSharedTargetAndShaderResource,
    FRHIResourceCreateInfo & CreateInfo,
    FTexture2DArrayRHIRef & OutTargetableTexture,
    FTexture2DArrayRHIRef & OutShaderResourceTexture,
    uint32 NumSamples
)

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