Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHI.h |
Include |
#include "RHI.h" |
bool RHISupportsRayTracingShaders
(
const FStaticShaderPlatform Platform
)
Can this platform compile ray tracing shaders (regardless of project settings). To use at runtime, also check GRHISupportsRayTracing and r.RayTracing CVar (see IsRayTracingEnabled() helper).