Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHI.h |
Include |
#include "RHI.h" |
bool RHIVolumeTextureRenderingSupportGuaranteed
(
const FStaticShaderPlatform Platform
)
Return true if and only if the GPU support rendering to volume textures (2D Array, 3D) is guaranteed supported for a target platform. if PipelineVolumeTextureLUTSupportGuaranteedAtRuntime is true then it is guaranteed that GSupportsVolumeTextureRendering is true at runtime.