RHIVolumeTextureRenderingSupportGuaranteed

Return true if and only if the GPU support rendering to volume textures (2D Array, 3D) is guaranteed supported for a target platform.

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHI.h

Include

#include "RHI.h"

Syntax

bool RHIVolumeTextureRenderingSupportGuaranteed
(
    const FStaticShaderPlatform Platform
)

Remarks

Return true if and only if the GPU support rendering to volume textures (2D Array, 3D) is guaranteed supported for a target platform. if PipelineVolumeTextureLUTSupportGuaranteedAtRuntime is true then it is guaranteed that GSupportsVolumeTextureRendering is true at runtime.

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