Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
Include |
#include "RenderGraphUtils.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderGraphUtils.cpp |
void AddClearRenderTargetPass
(
FRDGBuilder & GraphBuilder,
FRDGTextureRef Texture,
const FLinearColor & ClearColor,
FIntRect Viewport
)
Adds a render graph pass to clear a render target. Draws a quad to the requested viewport.