AddCopyTexturePass

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

AddCopyTexturePass

(
    FRDGBuilder& GraphBuilder,
    FRDGTextureRef InputTexture,
    FRDGTextureRef OutputTexture,
    const FRHICopyTextureInfo& CopyInf...
)

Adds a render graph pass to copy a region from one texture to another.

Public function

void

 

AddCopyTexturePass

(
    FRDGBuilder& GraphBuilder,
    FRDGTextureRef InputTexture,
    FRDGTextureRef OutputTexture,
    FIntPoint InputPosition,
    FIntPoint OutputPosition,
    FIntPoint Size
)

Simpler variant of the above function for 2D textures.

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