Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
Include |
#include "RenderGraphUtils.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderGraphUtils.cpp |
void AddEnqueueCopyPass
(
FRDGBuilder & GraphBuilder,
FRHIGPUBufferReadback * Readback,
FRDGBufferRef SourceBuffer,
uint32 NumBytes
)
Adds a pass to readback contents of an RDG buffer.