Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
Include |
#include "RenderResource.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderResource.cpp |
void BeginUpdateResourceRHI
(
FRenderResource * Resource
)
Sends a message to the rendering thread to update a resource. This is called in the game thread.