Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
Include |
#include "ShaderCore.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
void CheckShaderHashCacheInclude
(
const FString & VirtualFilePath,
EShaderPlatform ShaderPlatform
)
Checks if shader include isn't skipped by a shader hash cache.