Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
Include |
#include "RenderGraphUtils.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderGraphUtils.cpp |
FRDGBufferRef CreateStructuredBuffer
(
FRDGBuilder & GraphBuilder,
const TCHAR * Name,
uint32 BytesPerElement,
uint32 NumElements,
const void * InitialData,
uint64 InitialDataSize,
ERDGInitialDataFlags InitialDataFlags
)
Creates a structured buffer with initial data by creating an upload pass.