Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
void DispatchComputeShader
(
FRHIComputeCommandList & RHICmdList,
const TShaderRef< FShader > & Shader,
uint32 ThreadGroupCountX,
uint32 ThreadGroupCountY,
uint32 ThreadGroupCountZ
)