Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/CopyTextureShaders.h |
Include |
#include "CopyTextureShaders.h" |
enum ECopyTextureResourceType
{
Texture2D = 0,
Texture2DArray = 1,
Texture3D = 2,
}
Name |
Description |
---|---|
Texture2D |
|
Texture2DArray |
|
Texture3D |