ERDGTextureMetaDataAccess

Used to specify a texture metadata plane when creating a view.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphDefinitions.h

Include

#include "RenderGraphDefinitions.h"

Syntax

enum ERDGTextureMetaDataAccess
{
    None                 = 0,
    CompressedSurface,
    Depth,
    Stencil,
    HTile,
    FMask,
    CMask,
}

Values

Name

Description

None

The primary plane is used with default compression behavior.

CompressedSurface

The primary plane is used without decompressing it.

Depth

The depth plane is used with default compression behavior.

Stencil

The stencil plane is used with default compression behavior.

HTile

The HTile plane is used.

FMask

The FMask plane is used.

CMask

The CMask plane is used.

Remarks

Used to specify a texture metadata plane when creating a view.

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