ERenderTargetTexture

Enum to select between the two RHI textures on a pooled render target.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h

Include

#include "RendererInterface.h"

Syntax

enum ERenderTargetTexture
{
    Targetable,
    ShaderResource,
}

Values

Name

Description

Targetable

Maps to the targetable RHI texture on a pooled render target item.

ShaderResource

Maps to the shader resource RHI texture on a pooled render target item.

Remarks

Enum to select between the two RHI textures on a pooled render target.

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