Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
enum EShaderPermutationFlags
{
None = 0u,
HasEditorOnlyData = (1u << 0),
}
Name |
Description |
---|---|
None |
|
HasEditorOnlyData |
Flags that can specialize shader permutations compiled for specific platforms.