FDepthStencilBinding::CanMergeBefore

Whether we can merge a render pass using [Other](API\Runtime\Core\Internationalization\ETextPluralForm) into a render pass using this depth stencil binding.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h

Include

#include "ShaderParameterMacros.h"

Syntax

bool CanMergeBefore
(
    const FDepthStencilBinding & Other
) const

Remarks

Whether we can merge a render pass using Other into a render pass using this depth stencil binding.

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