| FReadBuffer
|
Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/DynamicBufferAllocator.h |
Include |
#include "DynamicBufferAllocator.h" |
struct FDynamicAllocReadBuffer : public FDynamicReadBuffer
Name | Description | ||
---|---|---|---|
|
AllocatedByteCount |
||
|
NumFramesUnused |
Number of successive frames for which AllocatedByteCount == 0. |
|
|
SubAllocations |