FExtraShaderCompilerSettings

Additional compilation settings that can be configured by each [FMaterial](API\Runtime\Engine\FMaterial) instance before compilation

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h

Include

#include "ShaderCompilerCore.h"

Syntax

struct FExtraShaderCompilerSettings

Remarks

Additional compilation settings that can be configured by each FMaterial instance before compilation

Variables

Name Description

Public variable

bool

 

bExtractShaderSource

Public variable

FString

 

OfflineCompilerPath

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