FGenerateMips::Execute

(SM5+) Generates mips for the requested RDG texture using the requested compute / raster pass.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/GenerateMips.h

Include

#include "GenerateMips.h"

Syntax

static void Execute
(
    FRDGBuilder & GraphBuilder,
    FRDGTextureRef Texture,
    FRHISamplerState * Sampler,
    EGenerateMipsPass Pass
)

Remarks

(SM5+) Generates mips for the requested RDG texture using the requested compute / raster pass.

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