Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/GlobalShader.h |
Include |
#include "GlobalShader.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/GlobalShader.cpp |
FShaderPipeline * FindOrAddShaderPipeline
(
const FShaderPipelineType * ShaderPipelineType,
FShaderPipeline * ShaderPipeline
)