Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/GlobalShader.h |
Include |
#include "GlobalShader.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/GlobalShader.cpp |
TShaderRef< FShader > GetShader
(
FShaderType * ShaderType,
int32 PermutationId
) const