FPixelShaderUtils::DrawFullscreenPixelShader

Dispatch a full screen pixel shader to rhi command list with its parameters.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/PixelShaderUtils.h

Include

#include "PixelShaderUtils.h"

Syntax

template<typename TShaderClass>
static void DrawFullscreenPixelShader
(
    FRHICommandList & RHICmdList,
    const FGlobalShaderMap * GlobalShaderMap,
    const TShaderRef< TShaderClass > & PixelShader,
    const typename TShaderClass::FParameters & Parameters,
    const FIntRect & Viewport,
    FRHIBlendState * BlendState,
    FRHIRasterizerState * RasterizerState,
    FRHIDepthStencilState * DepthStencilState,
    uint32 StencilRef
)

Remarks

Dispatch a full screen pixel shader to rhi command list with its parameters.

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