Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
Include |
#include "RendererInterface.h" |
static FPooledRenderTargetDesc Create2DDesc
(
FIntPoint InExtent,
EPixelFormat InFormat,
const FClearValueBinding & InClearValue,
ETextureCreateFlags InFlags,
ETextureCreateFlags InTargetableFlags,
bool bInForceSeparateTargetAndShaderResource,
uint16 InNumMips,
bool InAutowritable,
bool InCreateRTWriteMask,
bool InCreateFmask
)
Factory function to create 2D texture description
Parameter |
Description |
---|---|
InFlags |
bit mask combined from elements of ETextureCreateFlags e.g. TexCreate_UAV |