Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphPass.h |
Include |
#include "RenderGraphPass.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderGraphPass.cpp |
FRDGBarrierBatchBegin
(
const FRDGPass * InPass,
const TCHAR * InName,
TOptional< ERHIPipeline > InOverridePipelineForEnd
)