FRDGBuilder::CreateSRV

Create graph tracked SRV for a texture from a descriptor.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h

Include

#include "RenderGraphBuilder.h"

Source

/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.inl

Syntax

FRDGTextureSRVRef CreateSRV
(
    const FRDGTextureSRVDesc & Desc
)

Remarks

Create graph tracked SRV for a texture from a descriptor.

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