Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h |
Include |
#include "RenderGraphBuilder.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderGraphBuilder.cpp |
void Execute()
Executes the queued passes, managing setting of render targets (RHI RenderPasses), resource transitions and queued texture extraction.