FRDGBuilder::FindExternalTexture

Finds an RDG texture associated with the external texture, or returns null if none is found.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h

Include

#include "RenderGraphBuilder.h"

Source

/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.inl

Syntax

FRDGTextureRef FindExternalTexture
(
    IPooledRenderTarget * ExternalPooledTexture,
    ERenderTargetTexture Texture
) const

Remarks

Finds an RDG texture associated with the external texture, or returns null if none is found.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss