Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h |
Include |
#include "RenderGraphBuilder.h" |
Source |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.inl |
const TRefCountPtr< IPooledRenderTarget > & GetPooledTexture
(
FRDGTextureRef Texture
) const
Performs an immediate query for the underlying pooled texture. This is only allowed for registered or preallocated textures.