QueueTextureExtraction

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

QueueTextureExtraction

(
    FRDGTextureRef Texture,
    TRefCountPtr< IPooledRenderTarget >...
)

Queues a pooled render target extraction to happen at the end of graph execution.

Public function

void

 

QueueTextureExtraction

(
    FRDGTextureRef Texture,
    TRefCountPtr< IPooledRenderTarget >...,
    ERHIAccess AccessFinal
)

Queues a pooled render target extraction to happen at the end of graph execution.

Public function

void

 

QueueTextureExtraction

(
    FRDGTextureRef Texture,
    TRefCountPtr< IPooledRenderTarget >...,
    bool bTransitionToRead
)

QueueTextureExtraction with bTransitionToRead is deprecated; use the ERHIAccess variant instead.

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