Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h |
Include |
#include "RenderGraphBuilder.h" |
Source |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.inl |
void SetTextureAccessFinal
(
FRDGTextureRef Texture,
ERHIAccess Access
)
Sets the access to transition to after execution. Only valid on external or extracted textures. Overwrites any previously set final access.