FRDGParameterStruct::GetBufferParameterCount

Returns the number of buffer parameters present on the layout.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphParameter.h

Include

#include "RenderGraphParameter.h"

Syntax

uint32 GetBufferParameterCount() const

Remarks

Returns the number of buffer parameters present on the layout.

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