FRDGPass::GetCrossPipelineProducer

Returns the producer pass on the other pipeline, if it exists.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphPass.h

Include

#include "RenderGraphPass.h"

Syntax

FRDGPassHandle GetCrossPipelineProducer() const

Remarks

Returns the producer pass on the other pipeline, if it exists.

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