FRDGSubresourceState::IsTransitionRequired

Given a before and after state, returns whether a resource barrier is required.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h

Include

#include "RenderGraphResources.h"

Source

/Engine/Source/Runtime/RenderCore/Private/RenderGraphResources.cpp

Syntax

static bool IsTransitionRequired
(
    const FRDGSubresourceState & Previous,
    const FRDGSubresourceState & Next
)

Remarks

Given a before and after state, returns whether a resource barrier is required.

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