| FRDGResource
|
Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
Include |
#include "RenderGraphResources.h" |
class FRDGTexture : public FRDGParentResource
Render graph tracked Texture.
No constructors are accessible with public or protected access.
Name | Description | ||
---|---|---|---|
|
FRDGTextureR... |
GetPassthrough ( |
Creates a passthrough texture suitable for filling RHI uniform buffers with RDG parameters for passes not yet ported to RDG. |
|
IPooledRende... |
GetPooledRenderTarget() |
The following methods may only be called during pass execution. |
|
FRHITexture ... |
GetRHI() |
Returns the allocated RHI texture. |
|
FRDGTextureS... |
GetSubresourceLayout() |
|
|
FRDGTextureS... |
GetSubresourceRange() |
|
|
FRDGTextureS... |
GetSubresourceRangeSRV() |