Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
Include |
#include "RenderGraphResources.h" |
static FRDGTextureDesc Create2D
(
FIntPoint InExtent,
EPixelFormat InFormat,
FClearValueBinding InClearValue,
ETextureCreateFlags InFlags,
uint8 InNumMips,
uint8 InNumSamples
)