FRDGTextureDesc::CreateCubemapArrayDesc

Windows
MacOS
Linux

Deprecated

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h

Include

#include "RenderGraphResources.h"

Source

/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.inl

Syntax

static FRDGTextureDesc CreateCubemapArrayDesc
(
    uint32 InExtent,
    EPixelFormat InFormat,
    const FClearValueBinding & InClearValue,
    ETextureCreateFlags InFlags,
    ETextureCreateFlags InTargetableFlags,
    bool bInForceSeparateTargetAndShaderResource,
    uint32 InArraySize,
    uint16 InNumMips
)

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