FRDGTextureDesc::FRDGTextureDesc

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h

Include

#include "RenderGraphResources.h"

Syntax

FRDGTextureDesc
(
    FClearValueBinding InClearValue,
    ETextureDimension InDimension,
    ETextureCreateFlags InFlags,
    EPixelFormat InFormat,
    FIntPoint InExtent,
    uint16 InDepth,
    uint16 InArraySize,
    uint8 InNumMips,
    uint8 InNumSamples
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss