Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
Include |
#include "RenderGraphResources.h" |
FRDGTextureDesc
(
FClearValueBinding InClearValue,
ETextureDimension InDimension,
ETextureCreateFlags InFlags,
EPixelFormat InFormat,
FIntPoint InExtent,
uint16 InDepth,
uint16 InArraySize,
uint8 InNumMips,
uint8 InNumSamples
)