FRDGTextureSubresource

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderGraphTextureSubresource.h

Include

#include "RenderGraphTextureSubresource.h"

Syntax

struct FRDGTextureSubresource

Variables

Name Description

Public variable

uint32: 16

 

ArraySlice

Public variable

uint32: 8

 

MipIndex

Public variable

uint32: 8

 

PlaneSlice

Constructors

Name Description

Public function

FRDGTextureSubresource()

Public function

FRDGTextureSubresource

(
    uint32 InMipIndex,
    uint32 InArraySlice,
    uint32 InPlaneSlice
)

Operators

Name Description

Public function Const

bool

 

operator!=

(
    const FRDGTextureSubresource& RHS
)

Public function Const

bool

 

operator<

(
    const FRDGTextureSubresource& RHS
)

Public function Const

bool

 

operator<=

(
    const FRDGTextureSubresource& RHS
)

Public function Const

bool

 

operator==

(
    const FRDGTextureSubresource& RHS
)

Public function Const

bool

 

operator>

(
    const FRDGTextureSubresource& RHS
)

Public function Const

bool

 

operator>=

(
    const FRDGTextureSubresource& RHS
)

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