| FRDGResource::MarkResourceAsUsed()
|
Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
Include |
#include "RenderGraphResources.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderGraphResources.cpp |
virtual void MarkResourceAsUsed()
Marks this resource as actually used by a resource. This is to track what dependencies on pass was actually unnecessary.