FRWShaderParameter

A class that binds either a UAV or SRV of a resource.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameters.h

Include

#include "ShaderParameters.h"

Syntax

class FRWShaderParameter

Remarks

A class that binds either a UAV or SRV of a resource.

Functions

Name Description

Public function

void

 

Bind

(
    const FShaderParameterMap& Paramet...,
    const TCHAR* BaseName
)

Public function Const

RENDERCORE_A...

 

GetTypeLayout()

Public function Const

uint32

 

GetUAVIndex()

Public function Const

bool

 

IsBound()

Public function Const

bool

 

IsUAVBound()

Public function Const

void

 

SetBuffer

(
    TRHICmdList& RHICmdList,
    const TShaderRHIRef& Shader,
    const FRWBuffer& RWBuffer
)

Public function Const

void

 

SetBuffer

(
    TRHICmdList& RHICmdList,
    const TShaderRHIRef& Shader,
    const FRWBufferStructured& RWBuffe...
)

Public function Const

void

 

SetTexture

(
    TRHICmdList& RHICmdList,
    const TShaderRHIRef& Shader,
    FRHITexture* Texture,
    FRHIUnorderedAccessView* UAV
)

Public function Static

RENDERCORE_A...

 

StaticGetTypeLayout()

Public function Const

void

 

UnsetUAV

(
    TRHICmdList& RHICmdList,
    FRHIComputeShader* ComputeShad...
)

Classes

Name

Description

Public struct

InternalLinkType

Typedefs

Name

Description

DerivedType

InternalBaseType

Constants

Name

Description

CounterBase

InterfaceType

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